@Lovejoy said:
Armelline try using 12.20 if able to, its so much better to work with.
Sorry to butt in! I thought we couldn't use 12.20 cause it was causing apps to crash due to memory issues. Is this not the case? Need to export a 64bit app soon! Thanks!
@lkmad said:
Sorry to butt in! I thought we couldn't use 12.20 cause it was causing apps to crash due to memory issues. Is this not the case? Need to export a 64bit app soon! Thanks!
I believe 12.20 had issues with tables making apps crash. But you can always build your games with 12.20 and then publish with 13.7. With 13.7 creator slowing down after 5 minutes, its a pain to work with and very difficult to get any work done.
Fortuna Infortuna Forti Una
PhilipCCEncounter Bay, South AustraliaMemberPosts: 1,390
@Lovejoy said:
I believe 12.20 had issues with tables making apps crash. But you can always build your games with 12.20 and then publish with 13.7. With 13.7 creator slowing down after 5 minutes, its a pain to work with and very difficult to get any work done.
If my app is free and there are no IAPs, so no tables, can I still publish with 12.20, or is it better to do as you suggest above?
@Lovejoy said:
I believe 12.20 had issues with tables making apps crash. But you can always build your games with 12.20 and then publish with 13.7. With 13.7 creator slowing down after 5 minutes, its a pain to work with and very difficult to get any work done.
Got it! Good idea. Will try that combination and see what happens.
We just pushed new android binaries that fix the sound not pausing on hibernate. This was causing people to get rejected on the amazon store. Please regenerate you apps on 0.13.7 to take advantage of the update.
@BlackCloakGS said:
We just pushed new android binaries that fix the sound not pausing on hibernate. This was causing people to get rejected on the amazon store. Please regenerate you apps on 0.13.7 to take advantage of the update.
Is this a fix that extends across all other Android platforms, too?
If I'm holding my iPhone 5S in landscape mode (Home button to the left), 1st launch, the loading image (my logo) appears correct in landscape mode.
If I am to close the game completely and reopen it. This time my logo will appear in Vertical mode, taking half the screen (cut off) and the rest is black. This isn't happening in landscape mode (home button to the right) which shows my logo upside down and then once the game starts it's in the correct orientation.
Anyone else having this issue? I thought it was my latest build, but I just checked a previous build and it has the exact same issue.
Comments
Yes, at the meetup we were told they're working on it flat-out right now. Hopefully it makes it into a nightly very soon!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Sorry to butt in! I thought we couldn't use 12.20 cause it was causing apps to crash due to memory issues. Is this not the case? Need to export a 64bit app soon! Thanks!
I believe 12.20 had issues with tables making apps crash. But you can always build your games with 12.20 and then publish with 13.7. With 13.7 creator slowing down after 5 minutes, its a pain to work with and very difficult to get any work done.
Fortuna Infortuna Forti Una
If my app is free and there are no IAPs, so no tables, can I still publish with 12.20, or is it better to do as you suggest above?
Well i published a paid game with 12.20 and there was no issues.
Fortuna Infortuna Forti Una
Got it! Good idea. Will try that combination and see what happens.
@BlackCloakGS
Are all the memory fixes to do with Tables in this build?
I'm keen to open up my old project and get back to work on it, if that's sorted out now.
I think it was due to go in to 13.5, but I'm really not sure. I was at San Francisco for GDC for about two weeks, so I'm a bit out of the loop.
(PS: GDC rocks!)
No, scheduled for 0.14
Any ETA on that? FWIW...
We just pushed new android binaries that fix the sound not pausing on hibernate. This was causing people to get rejected on the amazon store. Please regenerate you apps on 0.13.7 to take advantage of the update.
Is this a fix that extends across all other Android platforms, too?
yes it should.
Experiencing an issue with the loading image.
If I'm holding my iPhone 5S in landscape mode (Home button to the left), 1st launch, the loading image (my logo) appears correct in landscape mode.
If I am to close the game completely and reopen it. This time my logo will appear in Vertical mode, taking half the screen (cut off) and the rest is black. This isn't happening in landscape mode (home button to the right) which shows my logo upside down and then once the game starts it's in the correct orientation.
Anyone else having this issue? I thought it was my latest build, but I just checked a previous build and it has the exact same issue.
Hi, I noticed that Chartboost banners are not showing on "Reset Game". Works fine on "Change Scene"