Mac Desktop & laptop Device Testing

CaptFinnCaptFinn Member Posts: 1,828
edited March 2015 in Working with GS (Mac)

Does GameSalad have a way to test projects that are being made for use on Mac Desktops and Laptops? How does one test their projects in full screen mode?

Can you make adhocs that can be placed in your applications folder?

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343
    edited March 2015

    Mac apps do not have to be signed so much as you have to just build them with a developers profile. Meaning you DO have to have a Mac dev account with Apple. You can download them directly after your buikd through the GS pubkishing portal. Mac apps are NOT required to be sold via the App Store...they can be sold independently via personal or website...even a flash drive or email if you wanted.

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