Mac Desktop & laptop Device Testing
CaptFinn
Member Posts: 1,828
Does GameSalad have a way to test projects that are being made for use on Mac Desktops and Laptops? How does one test their projects in full screen mode?
Can you make adhocs that can be placed in your applications folder?
Comments
Mac apps do not have to be signed so much as you have to just build them with a developers profile. Meaning you DO have to have a Mac dev account with Apple. You can download them directly after your buikd through the GS pubkishing portal. Mac apps are NOT required to be sold via the App Store...they can be sold independently via personal or website...even a flash drive or email if you wanted.
Complete Guide to iOS Publishing {} Complete Guide to Mac Publishing