Timolapre its really not very cool m8

2»

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    @timolapre1998 said:
    . . . this template is removed also so I don't think you can still have problems with this.

    I've not said I still have problems with this, I thought it was relevant to the conversation.

    @timolapre1998 said:
    well, my friend did. I only helped him where needed.

    In what way were you helping your friend ?

  • SocksSocks London, UK.Member Posts: 12,822

    @jonmulcahy said:
    So, not the best idea, but this wasn't a Mateen.

    I bet Mateen would be proud to know his name is now a verb :smile:

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2015

    @Armelline said:
    I saw the template's logic, and I can confirm it was wholly original drawing logic, not even that similar to eric's.

    Thanks, I'd always thought it was eric's work at the time, so if was just my work that was used . . . anyhow cheers for clearing that up, my mistake.

  • -Timo--Timo- Member Posts: 2,313
    edited March 2015

    @Socks said:
    In what way were you helping your friend ?

    mostly the publishing but also accounts and helping adding to site. parts which he didn't understand.

    @VeiraGames thank you for giving your opinion.

  • SocksSocks London, UK.Member Posts: 12,822

    @AlchimiaStudios said:
    Hmm yes bit of a grey area indeed.

    One issue I can see is that the buyer will very likely be given the impression he is getting the exclusive rights to the game, this is implied by the claim that this is a 'unique' game (not a reskin) and also that the buyer will have the 'full rights'.

  • SocksSocks London, UK.Member Posts: 12,822

    @timolapre1998 said:
    mostly the publishing but also accounts and helping adding to site. parts which he didn't understand.

    So was it him who was selling this or you, it's not clear ?

  • -Timo--Timo- Member Posts: 2,313

    @Socks technically it was him selling it. He is making a game also and wanted to learn the publishing. I used the template from DBA to learn him. I also told him I earned some money by selling some apps. He also wanted to sell it so I helped him selling it. Its still my fault though.

  • AlchimiaStudiosAlchimiaStudios Member Posts: 1,069
    edited March 2015

    @Socks said:
    One issue I can see is that the buyer will very likely be given the impression he is getting the exclusive rights to the game, this is implied by the claim that this is a 'unique' game (not a reskin) and also that the buyer will have the 'full rights'.

    True, misleading marketing for sure. It could lead to potential misuse of the rights laid out by DBA's site.

    If I was DBA though, i'd look into protecting the rights further then the quick FAQ mention. Something along the lines of

    "All templates purchased are for use by the original purchasee only; unless specified explicitly elsewhere. This includes published apps that use our original codebase and assets without heavy modification"

    Would do temporarily until a bit more detailed usage and rights could be written out.

    Follow us: Twitter - Website

  • Thunder_ChildThunder_Child Member Posts: 2,343

    This is why I asked if he was selling a template or app from the app store...that is murky as stated above...selling an app...transfering rights seems slightly...legally correct.

  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    edited March 2015

    this has defiantly gotten out of hand, let me clear this up for everyone who is having trouble with their brains.

    1- Timo used DBAs "FREE" code, which he uploaded to the store making the game his. He was then selling "HIS GAME" and its revenue and place in the appstore to another user. "the code" which everyone is complaining about was being sent "freely" to the user who bought times game.

    so while @DeepBlueApps @Socks and @Lovejoy are accusing timo, and even accusing ME as I am apart of gsinvention, i put shame on all of you.
    this is no way to treat people in this community, honestly, you have lost all my respect, and probably other peoples respect aswell.

    and 2nd -. please dont start accusing all of gsinvention for something that has not been an issue, you have all just made this into an issue.

    sorry if im sounding harsh, but this all needed to be pointed out.

    and @Lovejoy "you know whats not very cool" is accusing Gsinvention, i first started up gsinvention as a small little website, I then gathered people up and we all became friends and started up a buisness.
    so you accusing Gsinvention is a personal attack on ME. not cool.

  • LovejoyLovejoy Member Posts: 2,078

    @CodeMonster Im not sure where you are reading that I'm accusing GSinverntion, please show me.

    I clearly stated that it affects GSinvention since timo is part of it.

    Fortuna Infortuna Forti Una

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2015

    @CodeMonster said:
    1- Timo used DBAs "FREE" code, which he uploaded to the store making the game his.

    I'd say that was the issue here, most people would disagree that taking a template and simply uploading it to the App Store unmodified makes that game yours in the respect that you are then able to sell the rights to the game to the highest bidder.

    If we were to apply this logic consistently then I could buy a paid template or download a free template, uploaded it to the AppStore, wait for week, and then transfer it to a site like Flippa to sell the rights to that game.

    Ask yourself the same question, would you be happy if I downloaded your entire sales catalog, uploaded it to the AppStore and then transferred it all to Flippa ? Your entire catalog listed on Flippa, but none of the revenue coming to you ?

    In reality this would simply be selling someone else's project.

    In fact if we were to apply this logic consistently I could download (paid and free) the entirety of DBA's catalog, upload it all to the AppStore, wait a few hours and then place it all for sale on Flippa, selling the rights to these games to the highest bidder.

    Yep, I could literally wholesale move the entirety of DBAs product range onto Flippa, with the logic that passing it through the AppStore makes it my property.

    And of course there's the buyer in all this, he pays $200 (or whatever) buying the rights to a game only to find a few weeks later that someone else (perhaps even a few people) release an identical game from the original template.

    @CodeMonster said:
    "the code" which everyone is complaining about was being sent "freely" to the user who bought times game.

    Not entirely sure what this means, but regardless of the process the result is much the same, DBA produced a piece of work, and the rights to that work were being sold by someone who had not produced it (I'd argue that uploading someone's unmodified template to the AppStore doesn't make it the up-loader's product to sell on).

    @CodeMonster said:
    so while DeepBlueApps Socks and Lovejoy are accusing timo, and even accusing ME as I am apart of gsinvention, i put shame on all of you.

    I'm not sure it's as clear cut as that, GSinvention has been implemented by people here because (probably unfairly) timolapre1998 is involved with GSinvention. I've removed my post on page 1 with reference to GSinvention.

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    Closing this. This is s dispute between two forum members and the gs forums are not the place to hold the trials of what you can and cannot do with a template. From the outside looking in, does it appear wrong? Yep sure does. But rarely in these forums is a dispute like this clearly displayed with all the facts.

    Dba and timo need to sort this out privately and dba should contact flippa if they feel someone is selling their work without the rights to do so.

    Feel free to contact myself or any other moderators if you have any further questions on this.

    Cheers
    Aaron

This discussion has been closed.