Help with One Shot game
whycali
Member, PRO Posts: 87
All,
Thanks for viewing my question. Here it is below.
What I have done is i have one (Single Shot actor bullet) . that will collide with another actor (target) when this happens the Target will then explode and fire 4 bullets. If for some odd reason that the Target does not hit another Target i would like it to say Game Over. I have no issue hitting all the Targets and the next level button shows up.
Comments
You will need to create a game level attribute boolean (yes/no)
Then create an actor that displays your game over text.
Then create a rule in with your enemy
If game.bullet overlaps or collides with your game hero name, Change attribute game.over to true.
Then in your game over actor, if game,over is true, spawn actor at X/Y location.
Then, when touch is pressed, reset scene (to play again) or back to your menu. Just remember if you do that, you will need another rule
When touch is pressed, change attribute game.over to false.
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What do you mean by this?
I have tried using a Boolean as a simple yes or no that did all Actors get destroyed Yes Spawn Next Level. And if all Actors are not destroyed the No and Game Over. 1 Problem that i have is when i hit the first actor and the chain reaction hasn't finished such as hitting more Actors it will automatically say game over until the chain reaction is completed.
Sorry if that doesn't make any sense.
All,
This is what i need help with.
You get 1 Bullet to make this happen.
There currently are 3 Targets and 3 Stars. In order to Go onto the next level you need to get all 3 Targets and 3 Stars. If you get all Targets and 2 Stars, 1 Stars i want it to say game over. Same goes if you get all the Stars but 2 Targets or 1 Target are left. = Game Over.
I have tried so many different things. Please if you can help please