I have multiple questions that need to be answered.
Koda89
Member Posts: 275
Ok, what I'm trying to do is try my hand at a puzzle game, one with physics involved, ala Danger Cats or either Red Block Remover.
So here are my questions:
1) How the hell do I get the actors to react to physics like in those above games?
2) How the hell do all of you guys get your actors to behave correctly when using Collide? What I mean is, whenever I use Collide, no matter WHAT I do, at least one of the two actors involved goes flying off the screen really freaking fast upon collision, even when I don't want them to do that.
So here are my questions:
1) How the hell do I get the actors to react to physics like in those above games?
2) How the hell do all of you guys get your actors to behave correctly when using Collide? What I mean is, whenever I use Collide, no matter WHAT I do, at least one of the two actors involved goes flying off the screen really freaking fast upon collision, even when I don't want them to do that.
Comments
2) play with the densities
You don't necessarily want a restitution of 0 though as this will stop both of the actors dead in its tracks.