Is there a way I can make my actor perform the assigned rules when it respawns?

Dell7730Dell7730 Member, PRO Posts: 388

I'm trying to make this loop of a rotating actor, which is when it dies or destroys itself, it triggers a respawn of itself some other place, it does respawn but just a static actor without the assigned movement.

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  • RossmanBrothersGamesRossmanBrothersGames Member Posts: 659

    any behavior you put inside an actor that is not inside a rule will execute when the actor spawns

  • Dell7730Dell7730 Member, PRO Posts: 388

    @RossmanBrothersGames said:
    any behavior you put inside an actor that is not inside a rule will execute when the actor spawns

    So, I can't make an actor respawn with the rules attached to it?

  • RossmanBrothersGamesRossmanBrothersGames Member Posts: 659

    not sure what you are asking, what rules do you have attached?

    the actor spawns with all of its rules and behaviors, but it starts from the beginning, it will not continue doing what the destroyed actor was doing, if that is what you are asking.

  • RossmanBrothersGamesRossmanBrothersGames Member Posts: 659

    if i could see your rules I could let you know what is going on

  • Dell7730Dell7730 Member, PRO Posts: 388

    the actor gets destroyed, and when it> @RossmanBrothersGames said:

    if i could see your rules I could let you know what is going on

    Oppsss! Sorry, out of frustration I deleted all the rules before I got to read your comment, lol... Thanks though, I think I figured another way of making it happen without actually destroying the actor, i'll just make it seem like it got destroyed by making it disappear and move out of the scene area and just come back again.

  • Dell7730Dell7730 Member, PRO Posts: 388

    Thanks, have a goodnight, i'm crashing lol

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