i have an enemy character that shoots when distance is 150 pixel away
wendell_heather@yahoo.com
Member Posts: 36
im trying to figure out how to combine or take apart this character and the bullet character into a character that just fights my character when close distance
Comments
I don't know what any of that means but since you mentioned distance, you would use the magnitude() function to determine the distance between two actors. You can Google magnitude gamesalad for more information about it.
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I accidentally merged the wrong threads -- there's a first time for everything -- so I'm reposting @Socks' comment:
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Please don't create duplicate threads.
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