Stopping an actor after colliding with wall at angle

jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
edited November -1 in Working with GS (Mac)
I've got a wall at an angle and I want my actors to colide with it and stop. Doing nothing, they colide with it and keep moving, sliding along the wall. I tried adding a change velocity to 0 when they hit it, but now they just kinda fall over and slide along the wall, from their leftover momentum I guess. I've also tried giving it a velocity the same as it had when it hit the wall, but that didn't work either.

any idea's on how to accomplish this?

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