Actor not recognizing second touch

KlawzKlawz Member Posts: 5
edited March 2015 in Working with GS (Mac)

I have my game setup that you have to click where you want the soccer ball to go. At the title screen you have to click the start button for it to switch scenes but once it switches the ball won't even recognize that a second touch is happening. I have the first touch setup to if touch is within the start actor. Then the ball as move to - game.touches.touch 2.x
Not sure what's working wrong with my code any help is well appreciated!

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    I'm not sure why you're trying to capture two touches. Have you tried When Touch is Pressed for the start button actor and When Touch is Pressed for the ball actor?

    If there's a reason you need two touches on a single actor, can you explain why that is?

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  • KlawzKlawz Member Posts: 5

    @tatiang said:
    I'm not sure why you're trying to capture two touches. Have you tried When Touch is Pressed for the start button actor and When Touch is Pressed for the ball actor?

    If there's a reason you need two touches on a single actor, can you explain why that is?

    Alright, I changed the start actor to when touch is pressed, but how would i get the ball to move now to where the user clicks the mouse?

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