Spawning Problem

Hello, what I'm trying to achieve is I want an actor to spawn a different position when game.screen.height = 480 . For some reason when I test it out it doesn't work when I put the screen size in iPhone Legacy Portrait mode. I've tried game.screen.height = 480 & I switched the spawn actors around & I've tried game.screen.height =\ (does not equal) 480 & I switched them around. Can anyone please help me with is? Thanks :)
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Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    What happens when you use Display Text behaviors to show the values of game.Active and game.screen.height? What are those values showing as?

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  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @tatiang When I put the display text game.screen.height and I change it to iPhone Legacy Portrait it say 480. And game.active is something I set up to change numbers at random from (1,6)

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    game.active is set up like this. When game.active = 1 spawn red, when game.active = 2 spawn yellow , when game.active = 3 spawn green and so on

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    The screenshot you posted shows a rule with the condition game.Active=1 and you're saying that rule isn't working. So in order to check it, you would need to use a Display Text behavior to show whether or not game.Active is 1. Also, what happens when you add a Log Debugging Statement to that same rule? Does the expression appear in the Debugger window?

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  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @tatiang I don't know what Log Debugging is. Please bare with me on this

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Google log debugging gamesalad

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  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @tatiang I solved the problem! My screen on the preview mode was on iPhone Legacy Portrait BUT was on 50% not 100% .. btw what does iPhone Legacy Portrait cover?

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    iPhone Legacy Portrait is for iPhone 4 resolution: 320x480.

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  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @tatiang will that cover iPhone 1,2,3 gens and iPod Touch 1,2,3,4,5 gens also ?

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    I guess... but you'd have to Google a bit to find out for sure. The current iPod Touch (is that 5g?) is 320x568.

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  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @tatiang one more question 320 x 568 is that the resolution size? Should I be googling for the resolution size of the screen of a device? Because I did a search it said something completely different with all the devices..

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    With resolution independence, your image sizes are twice the width and height of the scene size which is why you may see something like 640x1136 instead of 320x568. You can find more information about RI by searching here.

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