Weird art problem

When I preview my app on the laptop my art work looks the same color BUT when I test it out on my phone the artwork looks different colors .. Like some actors are lighter than some and others are darker.. I even tried deleting all the artwork and redoing them.. I did that and I still get the same problem

Comments

  • DuesDues Member Posts: 1,159

    That because different screens display colors in different ways. @Socks gave a great explanation in this thread:

    https://forums.gamesalad.com/discussion/56020/color-problem

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @dues just looked at it! So theres no way of fixing this problem?

  • SocksSocks London, UK.Member Posts: 12,822

    @http_gamesalad said:
    dues just looked at it! So theres no way of fixing this problem?

    What laptop do you have - and what phone are you testing this on ?

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @Socks Mac book 2009 I believe.. & I'm using a ipod touch 4 gen

  • SocksSocks London, UK.Member Posts: 12,822

    @http_gamesalad said:
    Socks Mac book 2009 I believe.. & I'm using a ipod touch 4 gen

    The iPod Touch 4th Gen uses what is basically an iPhone 4 screen, which has quite a limited gamut (certainly compared to a Macbook), the gamma is going to be off, not sure what it is but it's definitely going to be higher than normal, the contrast will be a bit hit and miss ("some actors are lighter than some and others are darker") . . . and so on, so although it's a good screen, it's not going to be very accurate.

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @socks so my app actors colors are going to look off ?

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2015

    @http_gamesalad said:
    socks so my app actors colors are going to look off ?

    The qualities of a Macbook screen and an iPod screen are markedly different, the same is true, to some extent, of all screens on all devices.

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @socks but this is very odd .. I made these actors on Inkscape & I made sure each ball I made was 20% grey .. & it checked out perfectly on my laptop & also on the test flight build BUT when I did the adhoc build because someone recommend to ever since test flights got bought over by Apple it decided to change colors .. never had this problem till now.. it's just one ball that isn't matching..

    When I put it on Inkscape all the balls look the same color but when I test it on my ipod all the balls look the same expect one..

  • marc_greiffmarc_greiff Member, PRO Posts: 250

    make sure your saving your art as 24 bit png and not 8 bit png

  • marc_greiffmarc_greiff Member, PRO Posts: 250

    also, in your editing program, make sure your color space is set to rgb and not cmyk. Cmyk is primarily for print and rgb is for backlit displays...common mistake.

  • AJaymzAJaymz Member, PRO Posts: 164

    @http_gamesalad Uncheck Resolution Independence if you have it checked and try that out.

  • SocksSocks London, UK.Member Posts: 12,822

    @AJaymz said:
    http_gamesalad Uncheck Resolution Independence if you have it checked and try that out.

    Colour and resolution are unrelated.

  • SocksSocks London, UK.Member Posts: 12,822

    @http_gamesalad said:
    socks but this is very odd .. I made these actors on Inkscape & I made sure each ball I made was 20% grey .. & it checked out perfectly on my laptop & also on the test flight build BUT when I did the adhoc build because someone recommend to ever since test flights got bought over by Apple it decided to change colors .. never had this problem till now.. it's just one ball that isn't matching..

    When I put it on Inkscape all the balls look the same color but when I test it on my ipod all the balls look the same expect one..

    You probably need to do some tests to track down the issue.

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @ajaymz unchecked RI & it worker perfectly! The graphics even look much better with it unchecked ! I thought RI was supposed to make your graphics better & crop it for smaller devices

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2015

    @http_gamesalad said:
    ajaymz unchecked RI & it worker perfectly! The graphics even look much better with it unchecked ! I thought RI was supposed to make your graphics better & crop it for smaller devices

    Did the colours on your iPod look the same as on your MacBook after unchecking RI !? The two aren't related (colour and resolution) so it should have no effect at all !?

    RI doesn't make your graphics better, nor does it crop your project, it just makes a set of lower resolution image assets for non-Retina devices.

  • AJaymzAJaymz Member, PRO Posts: 164
    edited March 2015

    @http_gamesalad I accidentally left it checked before and my graphics looked horrible and blurry. Something with the new way of resizing I guess. Or certain shadow effects. Not really sure but it worked for me that time.

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