using tables to create health bars

digitalzerodigitalzero Member, BASIC Posts: 639

So i am using @jamie_c awesome tutorial on using replicate behavior to have a health bar... Only thing is that i want to be able to take away from the table when the boss gets hit with a gun for instance... I know how to do this using attributes but I'm a novice with tables... With attributes it looks like this

If actor overlaps or collides with shot change attribute game.boss health to game.boss health -1...

I hope i amexplaining this correctly... I just don't want to have to save every attribute doing it my old method

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