Here is one way. Create game boolean called Spawn.
When you want to spawn a certain actor into another scene, just change game.Spawn to true.
In the scenes you want the actor to be spawned, have this rule in an actor in the scene..
--When game.Spawn is true
- Spawn (whatever actor)
- change game.Spawn to false.
Comments
@bubblegmkd
Here is one way. Create game boolean called Spawn.
When you want to spawn a certain actor into another scene, just change game.Spawn to true.
In the scenes you want the actor to be spawned, have this rule in an actor in the scene..
--When game.Spawn is true
- Spawn (whatever actor)
- change game.Spawn to false.
Thank You!