Sprite Collision

Stryfe01Stryfe01 Member Posts: 146
edited November -1 in Working with GS (Mac)
I don't think that I've posted this before, but a better way to manage collision detection is needed. It make it difficult to design certain 2D games. Also, the inclusion of sprite-sheets instead of single frame animations would be nice. This way you can cut the wasted pixels around your sprites.
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