GameSalad Viewer Problem

Hi everyone. I am facing a problem when testing my game.
I mentioned that the music plays first before the game runs.
Is there anyway to fix this?
Like putting a behavior saying that when the actor moves then the music plays .
Help Needed! :smile:

Comments

  • jigglybeanjigglybean Member Posts: 1,584

    If you have just placed music in an actor without any control, of course it will just play and play and play and play.

    You can have a Timer controlling the music starting or have a control to start/stop the music using the Device>Audio>musicvolume to control it by using an Interger to control this.

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  • EpicoreGamesEpicoreGames Member Posts: 188
    edited March 2015

    what does music volume do/help in this situation?

  • jigglybeanjigglybean Member Posts: 1,584

    @GameSecret said:
    what does music volume do/help in this situation?

    What do you think? Are you asking to control the volume? Or delay playing the music when your game starts? Either one of those to either question will work

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  • EpicoreGamesEpicoreGames Member Posts: 188

    Anything just as long as the song plays when the actor moves .

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