destroying obstacle actors after main actor passed it

EpicoreGamesEpicoreGames Member Posts: 188
edited April 2015 in Working with GS (Mac)

as the tittle says , how can i let my obstacle objects being destroyed after my main character passed it?

Comments

  • LovejoyLovejoy Member Posts: 2,078

    @GameSecret said:
    as the tittle says , how can i let my obstacle objects being destroyed after my main character passed it?

    Constrain a real attribute to your player's position, and on your obstacles make a rule when self.position is < game.playerposition then destroy actor.

    Fortuna Infortuna Forti Una

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