help with a point to point move system

ovechkin8ovechkin8 Member Posts: 42
edited November -1 in Working with GS (Mac)
I have started working with moving actors on a point based system. For example it will get spawned into a certain direction, and then move to a point. When it gets to the specified point it will rotate and then move on to the next point.
My problem is when I pause my game, the objects stop, but when I hit resume they just stay frozen. How can I get them back to moving to their specified points?
Any help would be great.

Thanks

Comments

  • HachikoHachiko Member Posts: 330
    You could try with a biiig rule, where you put all the movement behaviour ecc, stating that
    "If pause is false then.." so that every time pause become true, everything stops, and when it turn false again, the rule should start again from the beginning.
    Don't know if it works, but it could be worth a try :)
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