jumping and moving???

Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
edited November -1 in Working with GS (Mac)
my actor jumps but when i want him to move he kinda jst pauses in the air then walks im making a platformer so i want him to jump and move at the same time im using touch controllers but i also use the keyboard to test it out so can someone help me figure out how i can make my actor jump and move?? thanks

Comments

  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    http://gamesalad.com/game/play/64835

    This the moving and ducking demo from Firemaple Games ducking. i added a jump and direction logic.

    The graphic is added so that people have a clear idea how to make sure the character face the right way in the air and on the ground.

    Hope it helps
  • TwilightHunterTwilightHunter Member Posts: 146
    If your talking about when you test it on the itouch with touch controls, I have the same problem. I found it's actually the controls that are the problem, and not the jumping rule. If your Running buttons say:
    When touch is released or Outside, set running right to 0,
    that means that if you touch the jump button while running, the Running Button reads that as "Outside" of the Running Buttons actor, thus it sets Running Right to 0 when you press the Jump button. I'm still working on fixing this myself.
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