Player and actors jigging around
gyroscope
I am here.Member, Sous Chef, PRO Posts: 6,598
I've a really annoying problem: as a small part of my game, I've got my player pushing boxes. After they are pushed, the player and the boxes start moving very slowly a pixel at a time, at random.
I've set friction to 3 (I think that's the highest?), Drag to 200 and Density to 500. For the crates, they have fixed rotation and moveable checked. I've tried applying Max Speed and setting max speed to 0, but still no luck.
Any ideas here please, anyone?
I've set friction to 3 (I think that's the highest?), Drag to 200 and Density to 500. For the crates, they have fixed rotation and moveable checked. I've tried applying Max Speed and setting max speed to 0, but still no luck.
Any ideas here please, anyone?
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Comments
attribute: "i can move" - boolean (false)
in the moving box make a rule:
when collide with player
change "i can move" to true
otherwise - false
and in your other rules add when "i can move" is true AND collide with player
do what you want it to do
is that make any sense ?!
you can also add in the otherwise section
change velocity to 0
For interest, the problem has only occurred since I added the moveable crates. Up until then, everything was OK. I'm rebuilding the game from ground up, and hopefully next time round, it'll be sorted! Thanks again.
:-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps