Need a little help

mkbeachmkbeach Member Posts: 5
edited November -1 in Working with GS (Mac)
Ok... So im making a game that is a like a ball popping game where if you have 3 or more of the same color touching you can touch the screen and pop them. I have 5 colors and need to know how to set it up to accomplish this.

I also have 3 areas at the top that shoot out the balls. I need it to shoot from 1 of the 3 every so many seconds... I also need the balls to come out to be a random color (1 of the 5). Any ideas?

Thanks!!

Comments

  • mkbeachmkbeach Member Posts: 5
    mkbeach said:
    Ok... So im making a game that is a like a ball popping game where if you have 3 or more of the same color touching you can touch the screen and pop them. I have 5 colors and need to know how to set it up to accomplish this.

    I also have 3 areas at the top that shoot out the balls. I need it to shoot from 1 of the 3 every so many seconds after landing atvthe bottom of the screen and stops moving... I also need the balls to come out to be a random color (1 of the 5). Any ideas?

    Thanks!!

  • firemaplegamesfiremaplegames Member Posts: 3,211
    Games like this are very difficult to attempt in GameSalad right now because it lacks a thing called an Array.

    An Array would keep track of all the items in the grid and let you check their positions, colors, etc., very easily.

    Most puzzle games and card games use Arrays a great deal in their logic, making those types of games a particularly difficult task in GameSalad.

    CodeMonkey has the beginnings of a SameGame template (SameGame is the type of game you are describing in your first paragraph) on his Wall.

    I think that you will find it extremely daunting!

    To avoid frustration, I highly recommend going a different route, and starting off with a game that utilizes GameSalad's built-in physics system, or a game that requires simpler logic.
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