problem with spawn and destroy actors:(

eden111eden111 Member Posts: 25
edited November -1 in Working with GS (Mac)
i wanted to do this:

- click on actor 2--> actor 1 appears on the screen, actor 2 disappears.
- you can drag and drop actor 1.
- when you release--> actor 1 disappear and actor 4 and actor 2 appear.

it works first time, but when i try to click actor 2 again, actor 1 disappear immediately(it should disappear only after i release it) and actor 2 and 4 appear...

here is a picture of what i did: http://i33.tinypic.com/rrjg8y.png

i hope you understood, sorry for my bed English..

thanx in advance:)

Comments

  • ktfrightktfright Member Posts: 964
    Im not sure if this will help, but i think it is because you have the touch->released and mouse position is inside, and you have it checked for all--- i think those are two different inputs. what its doing (I think) is that when you release the first touch input, the rule still thinks that the mouse is still touching, so in order for it to work, maybe just say when mouse is released.

    oh yeah, do you have a touch -->pressed rule in your game?
  • eden111eden111 Member Posts: 25
    ktfright,
    first, tnx for your help.

    "so in order for it to work, maybe just say when mouse is released"-->doesnt work..
    "oh yeah, do you have a touch -->pressed rule in your game"--> yes:
    1. touch actor 1 => drag&drop=1.
    2. touch actor 2+mouse inside+mouse button down=> actor 1 appears.

    tnx
  • eden111eden111 Member Posts: 25
    Hi guys, i realy need help please:)
    I'm stuck:/
  • eden111eden111 Member Posts: 25
    Last up.. Help anyone?
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    bug. Were looking at it.
  • eden111eden111 Member Posts: 25
    thanks for the replay CodeMonkey.

    Let me know if you can fix it please..
  • eden111eden111 Member Posts: 25
    has the problem been fixed?
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    sorry eden111, no not yet. We've been pretty busy on getting something really big for you all for the next release. But we haven't forgotten about this issue.
  • SDMGSDMG Member Posts: 280
    i have thought exactly the same...

    hopefully this "big something" is FAST ;))
  • quantumsheepquantumsheep Member Posts: 8,188
    I think CM's referring to the download size of the next update ;)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • butterbeanbutterbean Member Posts: 4,315
    Hmmmmm..... When will this update be released? :)

    Trying to decide if I should release one of my kids games now, or wait for this update...?
  • TobyToby Member Posts: 478
    Free set of steak knives with every GS subscription? What could it be?

    I'm hoping for a memory fix, save games functionality, hi-scores, networkable wifi/blue-T games, Pre-built customisable components (thumbsticks, buttons etc)

    I don't really want much. :)
  • quantumsheepquantumsheep Member Posts: 8,188
    I'm going to back Toby 100% here.

    I'd LOVE a set of steak knives!

    QS :P

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • butterbeanbutterbean Member Posts: 4,315
    I'll second Toby's response, and I'll even sacrifice the steak knives! :)
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