Textexpression buggy?
JayJayD
Member Posts: 48
Hello,
I'm working with the new InApp behavior but experienced some strange results. I've followed the instructions
on the gamesalad guide.
In this Rule:
Textexpression: tableCellValue(game.purchaseTable,1,5) is "purchased"
...Do something...
It seems like this expression is always true. Even when I put: tableCellValue(game.purchaseTable,1,5) is "dawuhwae" in the rule.
Can someone replicate this strange behavior?
Greetings
Comments
When a successful purchase has been made then save that status to boolean of your own and then perform your checks against that attribute instead of trying to validate against the purchasetable.
Yes i know, the rule was in the Purchase button. The point was that the expression was always true, no matter what i check.
Ok I've done some tests. It is working when i unlock (from prototype) the button even if not changing anything. Strange.
Maybe this helps someone who have similar problems.
I wasn't able to.
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