DRAG actors? What a drag... With iPad multitouch

FranzKellerFranzKeller Member Posts: 517
edited November -1 in Working with GS (Mac)
Is there a parameter here somewhere to allow / disallow actors to be dragged?

Could be very useful for puzzle, defense games, level builders, etc...

Also, I'f I want the user to then be ablw to save the position of those actors?
Is that yet possible

Thanks,
Fzk

Comments

  • reddotincreddotinc Member Posts: 653
    Have a look at this for the dragging: http://gamesalad.com/game/play/30692

    Yes you could save the X and Y attributes for each actor to a different Key using Save Attribute.

    // Red Dot Inc
  • FranzKellerFranzKeller Member Posts: 517
    “When I dl this file it comes up as a .game file and opens as chess. Gamesalad wont even open it. What am I doing wrong?”

    Yeah, I'm having this problem too... what's a Noob to do, guys?
    When I hit download, it opens up a new game window instead

    -------------

    It still would be really good to have "dragability" as a built in attribute,
    as it's so integral to puzzle and strategy games
    I guess that should go in "feature requests"?
  • FranzKellerFranzKeller Member Posts: 517
    http://gamesalad.com/wiki/how_tos:gsc_drag_and_drop_movement

    Found this, good suggestions, but it's pretty confusing once the camera begins to scroll

    Also, it only works for single touch. It'd be so nice to have a parameter, don't you think?
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