If your game hit it big, and raked in 50k a day in ad rev-
What would you do?
I would give every helpful member of this forum, as well as people on the GS team, somewhere between 10k to 50k per person for their valuable service in this community, depending on how much money total is made. (And I got like 50 people in real life I gotta give the same amount to, because there's nothing worse than sitting on a ton of money by yourself, and not putting it to good use.)
And the rest I'd use to start a company/hire people to make the game I was aiming to make in the first place, which is a game that will require a large, skilled staff to make.
Making these small 2D games are just the initial steps towards my goal of making this 3D, high paced, competitive game. In the process of making these small 2D games, I also re-discovered my long lost ambition for making an action-packed, high speed 2D game that I wish existed when I was a kid, and then forgot about over the years. That ambition has been going into a game I'll be releasing soon to smartphones, a version of it is already out on Fire TV, but it's not the full version.
Comments
Not tell anybody and keep making apps.