Problem with 8.8???
Breezeonhold
Member Posts: 187
Hey when trying to install the 8.8 viewer on my ipod touch it installs the viewer but then comes up saying "mi_cmd_stack_list_frames: Not enough frames in stack."
Anyone know how to fix this problem?? If I try to select the app on my ipod touch it will basically crash right when the gamesalad logo pops up.
Anyone know how to fix this problem?? If I try to select the app on my ipod touch it will basically crash right when the gamesalad logo pops up.
Comments
I have the 0.8.8 viewer working correctly on my iPhone 3GS.
I am running iOS 4.0
dyld: Library not loaded: /System/Library/Frameworks/iAd.framework/iAd
Referenced from: /var/mobile/Applications/D765C8B8-749D-453D-9557-1E8359F2D6DD/GameSalad Viewer.app/GameSalad Viewer
Reason: image not found
Data Formatters temporarily unavailable, will re-try after a 'continue'. (Cannot call into the loader at present, it is locked.)
mi_cmd_stack_list_frames: Not enough frames in stack.
mi_cmd_stack_list_frames: Not enough frames in stack.
not enough frames
and on the iphone just the big gamesalad logo
Running…
[Switching to thread 11779]
[Switching to thread 11779]
sharedlibrary apply-load-rules all
continue
dyld: Library not loaded: /System/Library/Frameworks/iAd.framework/iAd
Referenced from: /var/mobile/Applications/4C2514A6-9549-42B9-8F08-A0A4DE79C7B1/GameSalad Viewer.app/GameSalad Viewer
Reason: image not found
Data Formatters temporarily unavailable, will re-try after a 'continue'. (Cannot call into the loader at present, it is locked.)
mi_cmd_stack_list_frames: Not enough frames in stack.
mi_cmd_stack_list_frames: Not enough frames in stack.
Unable to disassemble _mh_dylib_header.
I am trying to deploy to a 3.0 device....
In contrast, I have no problems if I build the 0.8.7 version with the 4.0 SDK and deploy to a 3.0 device, it works fine....
basically, if i try and build the 0.8.8 version with all the same settings as the 0.8.7 version, it doesnt work. From the error message it vaguely sounds like it wants the iphone to be upgraded to version 4.0, which is something that I would prefer not to do with only a 3g
You need iOS4 before installing the 0.8.8 viewer onto your iphone/idevice
You will still need OS4 to see iAd test ads.
Then, instead of selecting iPhone OS 3.0 or 3.1.3 like I was doing before (I am running a iPhone 3G on 3.1.3), I decided to try selecting iPhone OS 3.1.2. This time when I clicked 'Build and Run' it didn't give me the strange 'not enough frames' error and everything worked! I guess selecting 3.1.2 must have been what made the difference (despite the fact I'm running 3.1.3).
Hope that helps someone else with this incredibly frustrating problem! Thanks to all and CodeMonkey for the guidance.
I tried all the setting before and none of them worked. With the new version I downloaded I set the min platform as iPhoneOS 3.0 and it built and run fine on my iphone running iOS 3.1.2.