Pull and actor?

isuzudriverisuzudriver Member Posts: 1
edited November -1 in Working with GS (Mac)
Example I want to pull a boat with a truck? Is there a way to do this? Get the second actor to link up and follow the first?

Comments

  • aliarimialiarimi Member, PRO Posts: 1
    I'm having the same problem...any ideas???

    is there any way to connect two or more actors together for movement??
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    yes you just a attribute. Say you name it pull and its set to 0. Have a rule in the car when motion x >0 constrain attribute pull to 1. Then have a rule in the boat when attribute pull = 1 move, and have it set to the same direction as the car, and have it set to the same speed as the car so it moves evenly.
Sign In or Register to comment.