How to create a "swipe left and right to move dot" actor

GeorgeolniansGeorgeolnians Member Posts: 10

I want to create an actor which moves a dot when I hold the "swipe left and right to move dot" actor with touch. It is on a game called " the line" on the app store and I was wondering how to do it.

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Start by Googling swipe gamesalad. There are several tutorial videos to get you started.

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  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880

    The line game does not really use swipe. Instead it just moves the dot to the x position of the mouse/touch. The easiest/fastest way would be to use a constrain behavior in the dot.

    Constrain Attribute: [ self.Position.X ] To: [ game.Mouse.Position.X ]

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Thanks, @RThurman... I haven't played it so I was just going on screenshots.

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  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880

    @tatiang -- no problemo!
    You might want to look at it and see if it might be something to teach your students how to create. In GameSalad, it is extremely easy to make. I would suggest that it might make an useful second/third assignment. (Just after making 'Hello World". But before making a ball bounce.)

    The basic game would consist of:
    one dot actor
    one wall actor
    one constrain behavior
    one control camera behavior
    one collision/overlap rule
    one restart scene behavior

    And thats it!

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited April 2015

    @RThurman said:
    (Just after making 'Hello World". But before making a ball bounce.)

    That's so interesting. In any traditional programming language, I'd start with 'Hello World'. And when I used to teach Flash animation, I'd start with making a ball bounce. The nice thing about GameSalad is I can start with Asteroids or something else equally more exciting. :)

    Alright, I watched a gameplay video. You're right, that would make a good starter game. I actually had a student make a Mac game like that a few years back and it was impressive.

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