Surprising framerates
ck
Member Posts: 224
I have an iPad project that I thought was pretty well optimized. Just loaded it up in the 8.8 iPad viewer, and my framerates are low low low.
At first they were 9 fps. I went in and deleted some background images that were moving.
Now the framerate's up to 16-20.
The file has:
26 variables
92 actors
Project size is 1.5 MB.
Rather stuck. It's an imposition, but does anyone care to have a look?
At first they were 9 fps. I went in and deleted some background images that were moving.
Now the framerate's up to 16-20.
The file has:
26 variables
92 actors
Project size is 1.5 MB.
Rather stuck. It's an imposition, but does anyone care to have a look?
Comments
http://www.kriel.tv/framerateScreenShot.jpg
To explain:
1) The gargoyles are waiting for collision from the bullet.
2) On collision, they play a sound, add to score, spawn the flies, and spawn a quick score graphic
3) The bird rotates to where you click on the screen
4) There's an actor waiting offstage that acts as a menu
5) none of the images are over about 16k, except the background gradient (which won't work in the end, I know - working on replacing that)
Just delete a few things out at a time and see what's causing the slow down.
The original framerate was 20fps.
I deleted the background gradient, which was a png. The framerate went up to 30fps.
I then replaced it with a jpg. The framerate went down to 16fps.
The background in both cases was 1024x768, 72 dpi. Can it really be that expensive?
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