Lag spikes throw Timers out of sync?

Hey guys! Ive been away for a few weeks, but am back in game dev mode now :).
So the issue im having is this:
I have 8 spawners that spawn an actor in a cycle over the course of 2 seconds (so one spawn every 0.25 seconds) over and over again. It all works perfectly, but on a very rare occasion, if my computer lags, it will throw the timers out of sync and and bunch of actors will come in at the same time, ruining the game (my game relays on these actors coming in at the right times).

My question is, will this happen outside of Creator on devices, or is this a common issue in Creator? If anyone has experienced this sort of thing, let me know. It doesn't do it on my iPhone 4S, but i fear that it might happen if someone has a laggy device. I hope lag doesn't affect Timers on devices the way it does in the Creator. Thanks in advance guys :)

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