Play Sound / Positional Sound

QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
edited November -1 in Working with GS (Mac)
I've been playing around with positional sound in the "Play Sound" attribute.
I love that it pans an effect left and right.

However I dislike how it radically drops the audio levels the further from the center it goes. I have no control over it and it messes up my mix during game play. So because of that I'm having to remove it from each of my actors.

Gamesalad, might you be able to add a check box to disable the volume drop or a slider to adjust, decrease or increase the intensity of that?
It seems like it would be much more useable for me this way.

Anyone else notice or have a problem with this?

Comments

  • Rob2Rob2 Member Posts: 2,402
    +1
  • QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
    If you have a long level and you want sounds getting louder as they approach the camera view then it makes sense. But once it's inside the camera view the levels really need to remain up.
    This is especially important when not listening through headphones or decent stereo speakers as just using the regular iPhone or iPad built in speakers essentially turns the track into mono. Therefore it makes even less sense for the audio to drop.

    Just my observations..... :)
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