Wierd audio volume issue on startup
reddotinc
Member Posts: 653
Ok so i have my attributes for sound on/off saved and loaded on startup so it remembers the users preference, however when my game starts, the audio still has volume even if the volume is set to 0.
The sound on/off attribute, as well as Music/Sound Volume are both verified to be 0 using display text, and the volume button displays correctly but the sound is still audible. Pressing this button twice correctly mutes the sound.
Any ideas? Is it possible to detect if audio is playing based on something other than setting a custom attribute?
The sound on/off attribute, as well as Music/Sound Volume are both verified to be 0 using display text, and the volume button displays correctly but the sound is still audible. Pressing this button twice correctly mutes the sound.
Any ideas? Is it possible to detect if audio is playing based on something other than setting a custom attribute?
Comments
Danger Cats! and Stunt Squirrels! both have this bug.