Waiting For Review Hell
Koda89
Member Posts: 275
So, this has got to be the longest any of my games have been in the Waiting For Review stage, but Geometrix is just sitting there waiting for a review. It has been about 3 days since I last uploaded the final binary.
3 days has been the average length from submission to being place on the App Store for me.....
3 days has been the average length from submission to being place on the App Store for me.....
Comments
Erica Sadun of TUAW tweeted that she's having problems, too. Also note that Apple hasn't updated their App Store Review Status numbers since the end of June.
I would venture a guess that Apple's systems are delayed internally for some reason, since there seems to be no pattern as to who in particular is getting delayed.
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Nesen Probe http://itunes.apple.com/us/app/nesen-probe/id377766693?mt=8
Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
Food Fight! (free) http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
Apple really does still act like a startup company. My review went in around the same time as the iPhone 4 announcement, and it sat there. I think they really have the resources all used up right now and could use some expansion.
GOOD NEWS
Once in review all 4 approved within hours.
I'm guessing they are behind and just slamming crap out as fast as possible
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I had a friend in college that interned with Apple and was trained in the art of reviewing apps. Although he never actually reviewed apps while he was there, the training was quite extensive. Here is what I got from him:
STEP 1
Review assigned apps in queue from iTunes Connect admin account. New apps are prioritized by package size, so smaller apps actually get processed first. Updates are prioritized by popularity of the initial/previous release.
STEP 2
Acquire original app binary from iTunes Connect admin portal. <- This is why large files are lower priority...
STEP 3
Run automated diagnostic scripts to validate the app's internal stability/integrity. At this point, all text, image and audio resources are extracted and processed through an in-house search function that flags possible copyright infractions. Obviously, having many localizations makes this a much longer process...
STEP 4
Manually process all views (we call 'em scenes) within the app, paying special attention to graphic resources, external links, in-app text, audio files while checking for HIG (Human Interface Guidelines) compliance.
STEP 5
Fail app for no good reason...
Yep, pretty much every app stops at STEP 5 at least once.
*Yes, I am pulling your leg. I know no one from Apple and this was all a product of my imagination. Sorry. ;-)
It's been a rough 5 days... hopefully it'll go 'In Review' very soon.
@Predadors: That's strange how they'll change your status to 'In Review', but does it really affect the overall time? I wouldn't think so...
Oh well, hopefully this was a hiccup in their internal processes, maybe related to requiring Application Loader.
I hope so...
- Sent Expedite Request, Jul 23@10:30
In Review, Jul 23@12:27
Ready for Sale, Jul 23@17:35
Now I'm just waiting for my app to become available in the US...
(I'm learning an entire new vocabulary of jargon here. ;-)
Now I'm in waiting for review hell again with my update! GRRRR!