Max Vector : Resolution - SUBMITTED - PICS!!!

AfterBurnettAfterBurnett Member Posts: 3,474
edited November -1 in Announce Your Game!
After a LOT of hard work, designing, testing, more testing, more testing... my first game has been submitted for review! Here are a few shots from the 1.0 binary. Enjoy!

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Comments

  • AfterBurnettAfterBurnett Member Posts: 3,474
    Feel free to bump my TouchArcade link, too ;)

    http://forums.toucharcade.com/showthread.php?t=60584&page=3
  • NexusGameStudioNexusGameStudio Member Posts: 265
    Looking extremely sharp, big fan of doing pixel art so you get a thumbs up from me. Hope sales go well for you.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Cheers :) I just submitted to Touch Arcade too, hopefully will hear something back from them but not holding my breath!

    Now I'm gonna relax for a bit before getting into some hardcore marketing next week! I can not let this flop! LOL.
  • ValanValan Member, BASIC Posts: 410
    Looks good.
    I like the pixel size difference in the first pic. Background pixels huge, moving stuff big.

    This seems to be logical but the mix in other pics looks a bit odd. Of course, when it is moving it may be different again.

    Did you try the joystick to be 'proper' hi res?
    In my imagination I think it may add contrast to the game.

    I would also be tempted to make small elements a higher res; bullets and points.

    My 2 Cents
  • quantumsheepquantumsheep Member Posts: 8,188
    Loving it! Best of luck with it mate :D

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AfterBurnettAfterBurnett Member Posts: 3,474
    Joystick? Wash your mouth out! There is no joystick! Only a fire button ;) I didn't want any high res stuff in this game... totally retor... even the controls.... I think it would detract too much from the style.

    And the reason some pixels are HUGE and others not so much is that in all these older games thay had to scale sprites up as higher resolution ones were too much for the poor little 8 Bit processors... hence massive, chunky bosses and backgrounds. I'm trying to make it really feel like a retro game, not a game with a retro feel... wow, that's deep.... my new slogan!
  • quantumsheepquantumsheep Member Posts: 8,188
    My slogan is:

    Nostalgia's not what it used to be...

    :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AfterBurnettAfterBurnett Member Posts: 3,474
    I have actually put "Max Vector feels like a retro game, not just a game with a retro feel" in the App Store description. Hahahaha.
  • ValanValan Member, BASIC Posts: 410
    Oops!
    Mouth washed out.

    I do like it.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I just had a closer look at the pics... you're right... pixel sizes for the BGs are a bit different... level three is much chunkier than one and five there... something to think about for the update or sequel! Cheers ;)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Wow, more votes for $1.99 than 99c... any thoughts as to why?
  • FranzKellerFranzKeller Member Posts: 517
    It's looking sharp! Congrats on reaching ... Er "this stage of the game"

    What to price is a tough issue. When I finish my game, it'll be a 99, at least at first
    May add more features later

    People on the app store whine a lot about various apps being too high priced... When only a couple years ago games cost 3 to 10 times this much ( I forget though, some of these kids weren't born yet!
  • quantumsheepquantumsheep Member Posts: 8,188
    Heh - too true Franz!

    I think having an introductory price of $.99 and then raising the price X number of days later could be the way to go.

    Cheers,

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AfterBurnettAfterBurnett Member Posts: 3,474
    AND.... THE OFFICIAL TRAILER!!!!

  • AfterBurnettAfterBurnett Member Posts: 3,474
    Also, guys and girls... feel free to join my facebook page... I only have 1 fan... me!

    http://www.facebook.com/pages/POLYGAMe-d-i-g-i-t-a-l/137801632911939#!/pages/POLYGAMe-d-i-g-i-t-a-l/137801632911939?v=wall
  • quantumsheepquantumsheep Member Posts: 8,188
    Now THAT is how you do a trailer!

    Just utterly brilliant! Nice one, mate! :D

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • firemaplegamesfiremaplegames Member Posts: 3,211
    Looks really awesome! Can't wait for it to come out!
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Neither can I! ;-)
  • TaidakenTaidaken Member Posts: 271
    i really like your trailer, very well done :)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Cheers, I'm thinking of offering my Final Cut Pro services to GS users at cut price ;-)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    And especially cheap for fellow Kiwis! LOL.
  • TaidakenTaidaken Member Posts: 271
    ill keep that in mind :)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Hehe, welcome to GS anyway... warning, though... it's TOTALLY addictive! I spend more time writing games than working, sleeping or playing games put together!
  • TaidakenTaidaken Member Posts: 271
    i usually spend my time working or training in jujitsu, and playing video games in my spare time, but lately ive been spending most my time working on my first game, so i can understand how its totally addictive lol.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I'm a stand up guy myself, muay thai. Although I did always want to get into bjj... but I'm a pussy.
  • TaidakenTaidaken Member Posts: 271
    muay thai, nice!!, i do a bit of that and boxing on the side, but bjj takes over everything , well except gamesalad... thats pretty much consuming all my time, i have no idea what im doing but it seems to be comming together.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Where do you hail from? I trained with Lolo Heimuli and Doug Viney when I was in NZ.
  • quantumsheepquantumsheep Member Posts: 8,188
    I'm a black belt in Origami...

    Does that count?

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • TaidakenTaidaken Member Posts: 271
    Best town in the world... well was rated so last year i think... New plymouth, Taranaki. I Train with Pina Simpson, with the Southern Tribes crew.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I don't know Karate, but I know Ka-razy
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