Increase velocity without changing direction

I have a pong style game where I want the ball to gradually increase in speed.

The problem I am having is that move, accelerate, and change velocity all have "direction" fields, and even when I enter 0 in the direction field and set it to be relative to the actor, it insists on moving to the right. I would have expected that if the direction is 0 relative to the actor, it would not change direction at all. Is this a bug?

(I should add that this is one tiny problem in my absolute love affair with gamesalad)

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