iPad game to iPhone 4...

sebmacflysebmacfly Member Posts: 1,018
edited November -1 in Working with GS (Mac)
Hi there :)

Anybody can help me?
I need to submit my iPad game (1024 by 768) to run it on iPhone4 (960 by 640)...
And do i have to import 326ppi pictures in gamesalad?

Thanks all for support...

Comments

  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    You should leave you image files DPI at 72. Just make sure the actual resolution is sized to fit appropriately on a 960x640 "canvas", e.g. if you had an old iPhone version of a game with a button that was 40x40, you would want to create a copy that was 80x80. Similar conversions would need to be applied for down-sizing to the iPhone from iPad, but they would be a little trickier given the different aspect ratio.

    Edit:

    The more I think about it... You would probably want to increase the size of GUI and even some in-game elements when going from iPad to the iPhone 4, as the same number of pixels get squeezed into a smaller surface area. A 40x40 button from your iPad game would look tiny if displayed on the iPhone 4 screen without modification.
  • sebmacflysebmacfly Member Posts: 1,018
    Thaks Barkbark... all i need is to publish my iPad game to use it on a iPhone4 hi res...
    I just have to publish and select iPhone? or what?
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    barkbark00 said:

    Edit:


    The more I think about it... You would probably want to increase the size of GUI and even some in-game elements when going from iPad to the iPhone 4, as the same number of pixels get squeezed into a smaller surface area. A 40x40 button from your iPad game would look tiny if displayed on the iPhone 4 screen without modification.

  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    sebmacfly said:
    Thaks Barkbark... all i need is to publish my iPad game to use it on a iPhone4 hi res...
    I just have to publish and select iPhone? or what?

    The iPad has more pixels on it's display than the iPhone 4, so you would have to make some changes. Otherwise stuff would extend past the edges.

    See image:
    image
  • sebmacflysebmacfly Member Posts: 1,018
    Thank you, i'll try
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