Move To behavior performance

iamFLyiamFLy Member Posts: 2
edited November -1 in Working with GS (Mac)
Hi,
I have a game with spawning monsters which are following my hero, trying to kill him, for this I am using Move To behavior, but each monster's "Move To" behavior is reducing my FPS, for 6-8 enemy my FPS is 16. Any ideas how to fix this?

Comments

  • iamFLyiamFLy Member Posts: 2
    anyone?
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I have had a problem with the actor not stopping at the move to position... only when on reasonably high speed though... still a bug.
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