Need Help.. facing enemy-actor to player-actor in 8 different directions
rainhasntstop
Member Posts: 43
-I created a player and enemy actor,
-the enemy actor will chase my player.
Note: I have 8 Different pictures of my enemy(pictures = image in 8 different angle)
The Question is how can i set my enemy image in 8way direction?
i want my enemy-actor to face my player-actor in 8way direction?
Comments
@rainhasntstop Perhaps you could make a rule (or 8) that would change the image based on the orientation of the actor?
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Would it be easier to make the enemy rotate towards the player as seen in my platform template v1 below @ 0:40 ?
@DeepBlueApps i wont use rotation towards because i want my enemy-actor to be more static when switching to another image
i need 8way angles only, not in all angles..
up,rightup,left,leftdown,down,rightdown,left,leftup..
@rainhasntstop ok...
if self.rotation=0
change image
if self.rotation=45
change image
if self.rotation=90
change image
etc.
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@Summation thanks for info.
ill give it a try
honestly i just want to minimize my code, and look for different way,
because i got lags when i spawned 100 enemies
DBA, that's a pretty awesome template. I want it.
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@DeepBlueApps ist free?
You can take a look at our 8 way joystick template (free) as it might help with the angles.
http://www.deepblueapps.com/8-way-controller-template/
@DeepBlueApps any other way? i already tried that type of code, but still got a bit of lags when i spawned morethan 100 enemy, i think its because every single enemy-actor have constrain x,and y position