Button Won't Work In Just One Scene

Koda89Koda89 Member Posts: 275
edited November -1 in Working with GS (Mac)
So in my new game I added a Menu button that takes the player back to the main menu. It works in all of the gameplay scenes, except for one. In this one, it'll only work every now and then. Most of the time, it only works if you don't interact with any of the other actors in the scene. Once you touch one of the actors in the scene, it usually stops working.

What is going on? I know it can't be due to attributes, cause neither the button nor any of the actors in said scene use any attributes.

Comments

  • ShpintShpint Member Posts: 404
    That's weird.
    Can you give us a clue on what rules you used for the Menu button?
  • Koda89Koda89 Member Posts: 275
    Shpint said:
    That's weird.
    Can you give us a clue on what rules you used for the Menu button?

    It has two things:

    1) It is using the Display Text behavior so the button has Menu on it.

    2) It has a rule where when it is touched, it changes the scene to the Main Menu.
  • expired_012expired_012 Member Posts: 1,802
    Is that scene different in any way from all of the other scenes? That's very weird..
  • Koda89Koda89 Member Posts: 275
    Ok, never mind, I figured out the problem. I fixed it by fixing a problem I was trying to fix earlier. LOL.
  • ShpintShpint Member Posts: 404
    Do something like
    Rule
    When touch is released...change scene "Main Menu"

    Make sure the actor is unmovable.
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