Help with blurry images

VGXVGX Member Posts: 796

Hi, have a problem with the creator where it's making my images blurry. For example a small pixel art tile is 64x64, gs will resize it to 32x32 so the image is an even number. Happy days... I put that tile somewhere on the creator, it's fine. I then move it somewhere else on the creator then it blurs.

Another example, I have a full level built. Playing the game on the preview looks good but then as you keep playing it starts to blur.

Why is this?

Comments

  • VGXVGX Member Posts: 796

    Bump

  • SocksSocks London, UK.Member Posts: 12,822

    @VeiraGames said:
    I put that tile somewhere on the creator, it's fine. I then move it somewhere else on the creator then it blurs.

    What are the two coordinates (x and y) of both the in focus and the blurry positions ?

  • VGXVGX Member Posts: 796

    @Socks where do I find that?

  • SocksSocks London, UK.Member Posts: 12,822

    @VeiraGames said:
    Socks where do I find that?

    In the actor's attributes.

  • VGXVGX Member Posts: 796

    I see... thank you very much. Problem solved!

  • SocksSocks London, UK.Member Posts: 12,822

    @VeiraGames said:
    I see... thank you very much. Problem solved!

    And I didn't even have to roll up my sleeves ! :smile:

  • SummationSummation Member, PRO Posts: 476

    @Socks said:
    And I didn't even have to roll up my sleeves ! :smile:

    Betcha didn't have to roll up your socks either? :D

  • DocJDocJ Member Posts: 66

    @VeiraGames I've noticed the same thing occasionally. What did you find to be your problem?

  • SocksSocks London, UK.Member Posts: 12,822

    @Summation said:
    Betcha didn't have to roll up your socks either? :D

    :smile:

  • SocksSocks London, UK.Member Posts: 12,822

    @DocJ said:
    VeiraGames I've noticed the same thing occasionally. What did you find to be your problem?

    I guess his issue is the the blurry actor was not sat on a whole pixel value coordinate (for example 203 rather than 203.412).

  • DocJDocJ Member Posts: 66

    @Socks thank you. That's what I was kind of thinking when you focused in on the positions, but nice to know for sure. Appreciate it.

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