Flipping device flips controls when using accelerometer

owen_dennisowen_dennis Just a guy, you know.Member, PRO Posts: 236

In my game the character is being controlled by the accelerometer. On my ipad, when my home button is to my right, the device functions normally. However, if I flip the ipad over so the home button is on the left, the screen rotates correctly but all of the controls are flipped and still act like the home button is on the right. Is there some checkbox I'm missing somewhere that will make this not happen?

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