Collide Question
wanegroup
Member, PRO Posts: 84
Is it possible to do something like a collide - 10, so the top actor (the player), would actually sit down 10 px or so into the actor it is colliding into (say the ground). So instead of the actor walking on top of the ground, it would look like it was walking a few pixels from the top of the ground.
If I am not making sense, just let me know, and I could post an image of what I mean.
Thanks!
Comments
Just use an (invisible) actor for the collision and place it where you want it, and use a second actor for the colour/image.
@Socks - thanks - that's what I figured - I was just wondering if there was a way to do it all in one (instead of using the invisible actor).
iOS Apps/Games: Factoids | SkyGunner | TriSideX
Yes, you can do it in all sorts of ways depending on the specifics of what you need.
Thanks for the help @Socks!
iOS Apps/Games: Factoids | SkyGunner | TriSideX
One option is to use the Y value of the ground and then offset the actor using a constraint. It probably gets a little trickier and possibly more expensive this way than just using an invisible actor with an offset but it's an option.
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