Actor shrinks but loses collision sensor?
TitanFury
Member Posts: 55
Hey there!
So I'm working on a game where two actors must collide for a power-up to trigger. One of these actors, however, begins to shrink and slowly disappear (set alpha colour to 0) after 10 seconds. As the disappearing process begins, the original actor can no longer collide with it (it just passes over it as if the collision sensor turned off when it began to disappear). Hopefully I'm making myself clear here Is there anyway to preserve the collision box of an actor as it shrinks and disappears?
Any help is greatly appreciated.
Thanks,
Andrei
Comments
Are you shrinking it by using interpolate?
Collisions won´t work while an actor is interpolating.
Mental Donkey Games
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Im shrinking it by using the "Change size" behaviour.
Hmmmm I feel like this may be a glitch. Makes no sense to me as to why the collision box all of a sudden stops working once the actor begins to get smaller (changes size). Is there any possible solution to this problem?
Probably related to layering bug.
See:
http://forums.gamesalad.com/discussion/comment/532081/#Comment_532081
and
http://bugs.gamesalad.com/show_bug.cgi?id=219
http://bugs.gamesalad.com/show_bug.cgi?id=926
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Ahhh this is so great to know. I didn't !
Now I can go back to finish a game I benched a year ago !!
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