Saving user input?
neoliminal
Member Posts: 3
Is there a way to save user configurations? I want to make a kick ball game where you can change your players statistics (Kicking, Running, Catching, Pitching) and increase them over time.
How do I save these things so next time they play they load?
How do I save these things so next time they play they load?
Comments
Like this;
Save attribute "language" (or whatever you've called it) as XXX (XXX is they key, I'd call it language as well.)
Then when the game loads;
Load attribute "XXX"
It is the same way as you'd do a high score