One month later, I'm not featured anywhere =(

mars-sevenmars-seven ParisMember, PRO Posts: 49

Hi All,

So here it is : one month later, I'm not featured anywhere on the App Store...

After a lot of work, I launched Handball Survivor, my last game on April, the 3rd.

I had a few downloads each day but enough to be featured in some countries during the past month : 3 weeks on the iPhone Store, and 1 month on the iPad store (1,2K downloads for now - my record :smile: ).

My question is : now, as I'm not featured anywhere, I will probably see my downloads decrease to reach between 0~5 downloads a day (it's what I have now for my other apps)...
So, do someone have have some tip or advice to (re)boost downloads ?
What's the best thing to do now ?
And do you know how they choose the apps they put on "New updates ?"

Thanks a lot for your advices !

My iOS games here and Android games here

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    edited May 2015

    Did you do any pre release marketing to try and get some interest?

    I think the best advice I can give you is to start on your next game, onwards and upwards.

    User buys game likes game see what other games developer has made rinse and repeat.

  • mhedgesmhedges Raised on VCS Member Posts: 634

    Just curious - how did you know you were featured on x countries?

    As for the drop, if there will be no major updates to the game, then move on to the next one. Best of luck!

  • mars-sevenmars-seven ParisMember, PRO Posts: 49
    edited May 2015

    @DeepBlueApps : No, not at all. I don't really know how to do. But good point, I'll try to tease a little more for the next one.

    @mhedges : I'm using AppAnnie to collect more data, very useful for this kind of thing :smile:

    My iOS games here and Android games here

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