Help with colliders

EngimaEngima Member Posts: 3
edited May 2015 in Working with GS (Mac)

Okey guys.. so ive got this new problem. I developing a small game in Game sallad (similiar to game maker) but i have one problem. If i have a rectangular collider on the floor (grey tile) how can i then make so the bomb (upper right corner) can get past this collider, i mean so it can be destroyed anywhere on the tile not just on the line were the wall and floor meets.. I dont really know how to put it but hopefully you guys understand.. please answer asap thx Smiley smile

Comments

  • EngimaEngima Member Posts: 3

    i cant add picture

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    To add an image, upload it to a file-sharing site and then embed or post the link here.

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  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880

    The easiest way (for me) is to have an invisible collider actor that the bomb can hit. Put it down below the line where the wall and floor meet. (The further away from the wall/floor line, the more it will appear to be exploding in the middle of the room.)

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