Character Illustration and animation tutorials?

Please let me know if anyone might find this useful.
I'd be happy to throw something together.

Regards

Jim

Comments

  • sebmat86sebmat86 Member Posts: 339

    I think a lot of people here would. I know I would!

  • JimmyMesserJimmyMesser LondonMember Posts: 235
    edited May 2015

    What kind of game are you making? I'll start there.

  • UtopianGamesUtopianGames Member Posts: 5,692

    Chris has a great blog but I guess the more tutorials the better :)

    http://2dgameartforprogrammers.blogspot.co.uk

  • JimmyMesserJimmyMesser LondonMember Posts: 235
    edited May 2015

    Cool I'm a 17 year design and animation expert. I'm now designing my own games after years of designing other people's. So I thought it might be nice to hand some of my knowledge over to people who might need it.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @JimmyMesser, I'm sure lots of people would be interested. I do a lot of Gamesalad tutorials and am always being asked to create some art tutorials as well. Just never got around to it yet. :)

  • A_ConstantinA_Constantin EnglandMember Posts: 79

    @JimmyMesser I would definitely appreciate some animation/artistic tutorials

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    Thanks you for such a fantastic response,
    @jamie_c sounds fantastic I think I've seem one or two of your tutorials.
    @A_Constantin I'd like to make something specific,tell me what kind of thing do you need to achieve and I'll make a tutorial.

  • sebmat86sebmat86 Member Posts: 339

    2D sidescrolling character animations. Like, walking, running, idle e.g. Maybe too many, but start with walking?

    Im sure there are many who know how to draw a character, and are good at that, but when it comes to animating that character, they fail. Me included, hah! :tired_face:

  • A_ConstantinA_Constantin EnglandMember Posts: 79

    @JimmyMesser How about a series for a spritesheet of a character, starting with the basics of running, the moving on to attacking or death sequences? Just an idea

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    @sebmat86 said:
    2D sidescrolling character animations. Like, walking, running, idle e.g. Maybe too many, but start with walking?

    Im sure there are many who know how to draw a character, and are good at that, but when it comes to animating that character, they fail. Me included, hah! :tired_face:

    Let me see what I can do!

  • floatingwoofloatingwoo Los Angeles, Calif.Member Posts: 393
    edited May 2015

    @JimmyMesser Specific huh! How about...
    A series of short demonstration of basic animation principles as applied to game character animations. Things like squash and stretch, follow through, anticipation, secondary action. Being able to do it within a limited amount of frames. I think would be really appreciated!!

  • gamestudentgamestudent Member Posts: 504

    I would love a tutorial on 2D platformer movements!

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    Ok first one will be idle and walk. I'm going to try and keep it simple. So anyone can duplicate it.

  • sebmat86sebmat86 Member Posts: 339

    Thats so cool! Really looking forward to this. :smiley:

  • JimmyMesserJimmyMesser LondonMember Posts: 235
    edited May 2015

    Me too I've sketched out the animation for the walk cycle and the idle... The idle is very simple I might add something extra.

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    https://drive.google.com/file/d/0B_Rk-GFlTEtua3hZZGZreDRHN0U/view?usp=sharing
    Here's something I'll be covering in the tutorial

  • floatingwoofloatingwoo Los Angeles, Calif.Member Posts: 393

    Hey Jimmy look for a Personal message from me.

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    Hey guys I'm currently mobile only right now. My computer is dying a death... Should have a new one by the end of the month. Sorry for the delay on this just as I started to record my screen my graphics and cpu gave up. So once I'm back up and running I'll let you know.

    Jim

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @JimmyMesser, sorry to hear your computer is dying. But sounds like a great opportunity to upgrade!!! :)

  • floatingwoofloatingwoo Los Angeles, Calif.Member Posts: 393

    Ouch! Just went through that when I upgraded to Yosemite on older computer...back peddled to mavericks.

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    yep sucks paceman balls in stuck in a position do I get a better computer that runs windows or a second hand Mac?

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    Pacman

  • ant_ladant_lad Member Posts: 222

    A tutorial for that alien you put up would be great. I think most of us could learn almost everything from that, for that type of graphic.
    How about on where a pixel character changes sizes? Like in defender of texel.
    Or one for a character running fast with the colored wind behind them?

    If you could, I think some of the advanced users may like to know how to make their animations more efficient. Maybe explain a trick where blur is used to remove a few frames? Or something like that

  • ant_ladant_lad Member Posts: 222

    One thing I have always wanted to learn is animating button skins.
    Like having a blank button (maybe a word or simple image on it), when tapped, it does a ripple effect across button showing a pixel grid (or something, maybe a color spreads out?)

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