How to make an actor move on its own

making an actor move on its own

Answers

  • SocksSocks London, UK.Member Posts: 12,822

    Use the Move behaviour.

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    If it's grumpy, give it candy. If it's tired, let it rest first.

    If you're wanting to learn the basics about GameSalad Creator, this is a great thread to start with: http://forums.gamesalad.com/discussion/79005/new-gs-user-hope-this-makes-you-feel-welcome/p1.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • SocksSocks London, UK.Member Posts: 12,822

    @tatiang said:
    If it's grumpy, give it candy. If it's tired, let it rest first.

    I've found that prodding it with a stick can work too.

  • st1031130074st1031130074 Member Posts: 2

    How and can give me example

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Have you tried just dragging a Move behavior into an actor's rule list and clicking Preview? Have you reviewed the thread I posted above? It would take a while to go through it all but it's a good starting place.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • EverwildEverwild Member Posts: 48

    In short, nothing in gamesalad does anything 'on its own', and if it does, it's never going to stop doing it until you tell it to.

    The link provided by Tatiang really is helpful. While GS is worlds easier than a lot of programming software and languages, there is still a learning curve.

    If you're better with visual/audio learning than reading, just search YouTube for Gamesalad tutorials. Then download some templates, play them a little, and then take them apart to see how they're put together.

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