About overscanning techniques

HI!
I have designed my game for iphone 5, and use the overscanning techniques for the legacy and iPad resolutions.
This is the iPhone 5 screen:

I put an actor in the main scene with this behaviors:

and this is how I see it in game salad in IPad portrait with overscan:

The problem is when I test it on the iPad using Test Flight I see the game this way:

What I am doing wrong?

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