Triggering Multiple Achievements at Once

Anyone know the best way to manage this? Let's say I have 6 vehicles and you get an achievement for unlocking each. If the player has the ability to unlock all vehicles at once, that means 6 achievements would be triggered at the same time.

I know some have suggested delaying each achievement by 0.2 seconds or so, but I'm trying to wrap my head around this as it seems like working with more than 2 simultaneous achievements can get complicated.

Comments

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    Stack the six achievement bars on top of each other and have them slide in on the achievement. That way if all six go off they don't over lap

  • supafly129supafly129 Member Posts: 454
    edited May 2015

    @JimmyMesser sorry still confused a bit. can you please elaborate on what you mean be "slide in"? Wouldn't they overlap no matter how the rules are stacked (without a timer)?

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    Not if they are set to only fill one 6th of the screen each achievement and had their own position on screen.

  • supafly129supafly129 Member Posts: 454

    im not sure that you are even able to choose their position on the screen

  • JimmyMesserJimmyMesser LondonMember Posts: 235

    I'm sure you can set there position

  • supafly129supafly129 Member Posts: 454

    I'm pretty sure it defaults to the top of the screen, but I'm not concerned about the position and more so the actual achievements themselves all firing at the same time as opposed to one after the other

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