Turning off code for certain modes?
GamingtilDawn
Member Posts: 104
I was just wondering if I am doing this right. I am going to have various game modes that the user can select. Different things will happen in each mode, that shouldnt happen in any of the others. What is the best way to complete this?
I was thinking of making a boolean game lvl attribute for each mode, starting at false. Then having a change attribute to true for the attributes when the user selects a mode. Am I heading down the right path?
Comments
@GamingtilDawn
That should work. Or you could make an integer attribute so when level = 1 it should only allow level 1 rules.
Or if level = 2 only allow level 2 rules. So on, so forth.
Thanks @RabidParrot, I will try both ways.